[Gaming] ARAM - rigged or just unlucky
Preface I questioned whether to write this article as I mostly explore topics about software development and GoLang. However, this article has given me the chance to play around with the go-echarts...
![[Gaming] ARAM - rigged or just unlucky](https://media2.dev.to/dynamic/image/width=1200,height=627,fit=cover,gravity=auto,format=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2F58mbtkiit6lwjyut8c99.png)
Source: DEV Community
Preface I questioned whether to write this article as I mostly explore topics about software development and GoLang. However, this article has given me the chance to play around with the go-echarts package, and if you are a fan of charts and stats, you might find this interesting. Background A while back a few friends of mine introduced me to League of Legends - Wild Rift. I have always been told to stay away but since this is the mobile version of the game (quicker and simpler to set up) and there were friends to socialize with, I gave it a chance. Once I started getting the hang of it, I got hooked. And while the game can be extremely fun at times, it can be just as frustrating, if not more - lousy matchmaking (though still better than CS2 but I digress), glitches in auto-aiming where the champ won't shoot or tries to target an enemy out of range at a critical moment, being forced to play your worst lanes, etc. But the most frustrating for me has been the random system. For a while n